![]() Notice that modded base damage calculation used for DoT is not the same as normal damage calculations, ignoring physical and elemental damage bonuses.Īdditional Multipliers include modded critical multiplier on Critical Hit and multipliers on Enemy Body Parts these stack multiplicatively with each other.įor example, tick damage for a weapon with an innate 100 damage, Serration Serration, Hellfire Hellfire, and Bane of Grineer Bane of Grineer will be: Each tick deals Heat Damage Heat damage equal to: It sets the enemy ablaze, which makes them panic, reduces their armor by up to 50% and, after a 1 second delay, deals a tick of damage every second for 6 seconds. The status effect of Heat Damage Heat damage is Ignite.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |